From Feed: Following OOP Principles: Hermetization in Java

Have you ever looked at the code that you had written a couple of months ago and asked yourself: “Who could leave such a mess here?â€� Have you ever been so lazy that you didn’t think of what accessors/mutators you need, simply hitting “Generate getters and settersâ€� for your entity in your IDE? Or maybe you have used Lombok’s @Getter/@Setter annotations to get the same effect?

Yep, just as I thought!

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From Feed: Code Examples and How to Create a Class

Object oriented programming (OOP) is a programming structure where programs are organized around objects as opposed to action and logic. This is essentially a design philosophy that uses a different set of programming languages such as C#. Understanding OOP concepts can help make decisions about how you should design an application and what language to use.

Everything in OOP is placed together as self-sustainable “objects.� An object is a combination of variables, functions, and data that performs a set of related activities. When the object performs those activities, it defines the object’s behavior. In addition, an object is an instance of a class. Furthermore, C# offers full support for OOP including inheritance, encapsulation, abstraction, and polymorphism:

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